One System · Seven Worlds · Infinite Adventures
The Heptaverse
Reality is not a single thread but a tapestry of seven interwoven worlds.
Seven Worlds. One Tapestry.
Step into an adventure that spans dimensions, where actions in one reality ripple across the cosmic tapestry. The Heptaverse is a shared cosmological framework connecting seven distinct game settings — each with its own genre, tone, and unique mechanics — all powered by the same 2d10 system. Characters can travel between worlds. Choices in one setting echo across all others. Where will your journey begin?
Choose Your Reality
High Fantasy
Chronicles of Ribhus
Ancient forests whisper secrets to those who know how to listen. The original realm of the Heptaverse, where high fantasy meets cosmic design. Nations compete, ancient magical traditions clash, and good and evil are rarely clearly defined.
Runic Concordance magic · Political intrigue · Eight moral alignments · Diverse races
Celtic Iron Age
Blood & Stone
Stone circles pulse with ancestral power as tribal confederations face the advance of southern kingdoms. Ritual scarification creates telepathic clan networks. Sacred sites fall to "civilizing" forces.
Confederation politics · Stone circle magic · Fey alliances · Cultural preservation
Victorian Gothic Horror
Tendrils in the Fog
Gas lamps struggle against perpetual fog in New Cambridge. Three founding families conduct mysterious industrial projects while respectable Victorian society conceals cosmic horror beneath its proper veneer.
Industrial mysticism · Family bloodline power · Resonance currency · Reality integration
Mayan Steampunk
The Core
Brass gears turn with impossible precision on Nexus Prime, near the galactic core. Engineers maintain the Great Server — reality itself. What appears to be technology is actually cosmic ritual disguised as engineering.
Reality maintenance · Dual cultures · Cosmic infrastructure · Multiverse coordination
Weird West
Madness & Dust
Dust swirls across the American frontier as reality bends at the edges of perception. Strange phenomena plague isolated towns while the Deck of Fortune determines fate itself. Three celestial bodies hang in impossible configurations.
Fortune manifestation · Frontier survival · Cosmic horror · Reality distortions
Retro Sci-Fi
Ray Gun Rapture
Neon lights flicker through Europa Colony's perpetual twilight. Art deco structures defy physics while gramophone music drifts from bustling cafés. Seven distinct zones each reflect different approaches to civilisation.
Pulp adventure · Retro-futuristic technology · Colonial politics · Space exploration
Dystopian Noir
Spiral Descent
Corporate arcologies tower within Ceres' habitation dome. Time itself has become currency while rare genetic mutations produce individuals with inexplicable abilities. Seven corporations control every aspect of life.
Time currency economy · Signal/Noise spectrum · Corporate warfare · Cyberpunk technology
Unique Mechanics
The Cosmic Connections
The City of Cornovii
A wheel-shaped metropolis that travels through space, time, and all seven worlds. It appears in each realm once every century — for exactly seven days. Those who miss it wait a lifetime for the next arrival.
The Dreamscape
The collective unconscious spans all seven worlds simultaneously. Dreamers in one reality may encounter the sleeping minds of beings from another, sharing visions and warnings across the cosmic divide.
The Mirrorverse
A perfect reflection of all seven realities, showing alternate possibilities and divergent timelines. What is decided in one world echoes here — and sometimes those echoes find their way back.
Journey Everywhere
Your choices in one world ripple across the cosmic tapestry. Every character. Every decision. Every world.
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